Units
| Unit | OP / DP | Special Abilities | Attributes | Cost |
|---|---|---|---|---|
| Alchemist | 0 / 0 |
|
Living, Sentient, and Wise |
888 gold, 1 finder |
| Gold Wyrm | 0 / 888 |
|
Intelligent, Living, Massive, and Sentient | 555,555 gold |
| Halcyon | 0 / 6 |
|
Aspect, Intelligent, Living, Sentient, and Wise |
1 Wizard, 888 gold, 111 mana |
| Chryson | 6 / 4 |
|
Aspect, Intelligent, Living, Sentient, and Wise |
1 Wizard, 1,333 gold, 111 mana |
Traits
| Workers: | Finder |
| Draftees: | Devotee (DP: 1.25) |
| Finder production: | 4 Gold |
| Can phase units: | Yes |
| DP per draftee: | 1.25 |
| Food consumption: | -20% |
Resources
| Resource | Construction | Buy | Sell | Improvement Points |
|---|---|---|---|---|
| Gold | Yes | 1.00 | 0.50 | 1.00 |
| Food | 0.50 | 0.10 | — | |
| Mana | — | — | — |
Buildings
| Building | Perks |
|---|---|
| Alchemy |
|
| Aqueduct |
|
| Atrium |
|
| Battery |
|
| Bazaar |
|
| Constabulary |
|
| Factory |
|
| Farm |
|
| Gold Quarry |
|
| Granary |
|
| Guard Tower |
|
| Harbour |
|
| Infirmary |
|
| Lapidary |
|
| Mana Extractor |
|
| Military Academy |
|
| Monument |
|
| Redoubt |
|
| Sanctuary |
|
| School |
|
| Spire |
|
| Stone Wall |
|
| Syndicate Quarters |
|
| Training Grounds |
|
| University |
|
| Vault |
|
| Watch Tower |
|
| Wizard Dome |
|
Improvements
| Building | Perks | |||||||||
|---|---|---|---|---|---|---|---|---|---|---|
| Agriculture |
|
|||||||||
| Conduits |
|
|||||||||
| Construction |
|
|||||||||
| Defenses |
|
|||||||||
| Education |
|
|||||||||
| Espionage |
|
|||||||||
| Housing |
|
|||||||||
| Leadership |
|
|||||||||
| Markets |
|
|||||||||
| Mining |
|
|||||||||
| Science |
|
|||||||||
| Tactics |
|
|||||||||
| Warfare |
|
|||||||||
| Wizardry |
|
Spells
Friendly Passive Spells
| Spell | Deity | Cost | Duration | Cooldown | Effect |
|---|
Hostile Passive Spells
Passive Self Spells
Friendly Active Spells
| Spell | Deity | Cost | Cooldown | Effect |
|---|
Hostile Active Spells
Active Self Spells
Invasion Spells
| Spell | Deity | Effect |
|---|
Sabotage
| Operation | Effect |
|---|---|
| Assassinate Draftees |
|
| Assassinate Peasants |
|
| Magic Snare |
|
| Sabotage Construction |
|
Terrains
| Terrain | Perks |
|---|---|
| Plains |
+0.04% population for every 1% of this terrain.
|
| Forest |
+0.12% lumber production for every 1% of this terrain.
+0.06% food production for every 1% of this terrain. +0.04% defensive power for every 1% of this terrain. |
| Mountains |
+0.08% ore production for every 1% of this terrain.
+0.12% gems production for every 1% of this terrain. |
| Hills |
+0.1% ore production for every 1% of this terrain.
+0.08% gems production for every 1% of this terrain. +0.02% gold production for every 1% of this terrain. |
| Swamps |
+0.08% food production for every 1% of this terrain.
+0.08% defensive power for every 1% of this terrain. |
| Water |
+0.08% food production for every 1% of this terrain.
+0.01% lumber production for every 1% of this terrain. +0.08% defensive power for every 1% of this terrain. |
| Jungle |
+0.12% lumber production for every 1% of this terrain.
+0.04% food production for every 1% of this terrain. +0.06% defensive power for every 1% of this terrain. |
| Desert |
+0.04% gold production for every 1% of this terrain.
+0.04% defensive power for every 1% of this terrain. |
| Badlands |
+0.04% gems production for every 1% of this terrain.
+0.04% defensive power for every 1% of this terrain. |
| Glacier |
+0.15% mana production for every 1% of this terrain.
|
| Volcanic |
+0.06% ore production for every 1% of this terrain.
+0.04% gems production for every 1% of this terrain. +0.02% defensive power for every 1% of this terrain. |
| Wetlands |
+0.05% food production for every 1% of this terrain.
+0.05% lumber production for every 1% of this terrain. +0.04% defensive power for every 1% of this terrain. |